6.2 The Patch That Ate World of Warcraft

Meaningless Punishment in Battlegrounds While Leveling

World of Warcraft suggestion/bugfix of the week;

If you level in a battleground and that level moves you to a higher bracket, you are now removed from the battleground and marked as a coward for leaving. That is either a bug, or a serious oversight on Blizzard's part. The fun of leveling in battlegrounds is that moment when, for the rest of that one instance, you rock. Now it is a punishment to level that way. This needs to be fixed. This game is already punishing and boring enough.

Specifically this toon (My 17th, I think) confirmed what I had suspected with other toons that have hit 100 in battlegrounds. Several of which I have taken to battlegrounds throughout this xpac just for the pure fun of hitting 100 while in a PvP setting.

Not all the changes are bad in the current expansion. I like the fact that toons are scaled to max level for the bracket, it makes the heirloom twink problem that I'm sure was a frustration for players who didn't invest in heirlooms less of a problem and more of a reward for playing the game with multiple toons. Now all players are the same level (instead of a potential 9 level difference in one battleground) the only variation is gearscore.

I'm really enjoying Ashran lately.  The latest patch seems to have fixed some serious problems with this world PvP area. I was actually able to get into a raid sized group after hitting 100 with my second paladin (linked above) and farm enough broken bones to keep my garrison building churning for a week or more.

So there are good changes; and then there are meaningless changes that just make the game less fun. This suggestion/bugfix request is the latter. Please Blizzard, I'm begging here. Remember, we play games for fun?

(posted on the forums here)




However, I have to say that 6.2 remains "The Patch That Ate World of Warcraft"

Aside from flight, I hate the content of this patch.  It simply adds insult to the injury that is Warlords of Dreanor, as I've gone into here, here and here.

It has ships, but they are ships that I can't ride on. This is the sailing equivalent of a cock-tease if you are a sailing geek like I am.  Not only that, but these ships require oil even though they are sailing ships. And the oil? I have to quest for that instead of accruing it at a set rate like garrison resources, the other currency (one of several introduced this patch) specifically tied to the garrison.  Can't drill for the oil as in the Real Time Strategy game this version of WoW is attempting to emulate. Well, you can, it just requires you to grind out reputations in the new content area, Tanaan Jungle.

This should have been your first clue, Blizzard. If you have to force players to work in an area, you really haven't made the game fun enough to warrant play in the first place.

I should be able to sail my ships directly. Should be able to go with garrison quests to assist. Should be able to accrue oil without having to kill unrelated NPC's that give access to oil that my ships shouldn't need. This expansion, aside from Ashran, is a waste of time.

Here's hoping that Legion will prove to be worth playing.

No comments:

Post a Comment

Ad Hominems, Spam and Advertisements will be mercilessly deleted. All other comments are eagerly anticipated.